Thursday 11 April 2013

Week 7 - Kick Door Animation

This week i have been working mainly on my animation, trying to get it perfect, I did work on it a bit over Easter but i didn't focus greatly on this module as i had quite a lot to do with my specialist 3D module.

Personally i have really enjoyed creating this animation i think its turned out brilliantly and i cant wait to composite it into some software with some descent camera angles plotted around it.


Above you can see video reference i got the girls to take of me, basically I'm very badly kicking down a door, that's what its supposed to look like anyway! I found using this reference very helpful for blocking out my animation itself, it allowed me get the extreme poses planned out without having to worry about in-between's.
Above you can see my blocked out render kicking down door animation, i found this very useful and as you can see, it relates quite well with my own reference video, i used that as a basis to create something that looked convincing. 

Now that i have the silhouetted version of my animation and the initial blocking out stage done, ill show you the final animation with all of the in-between's and it does look like a very convincing animation overall. 

Above you can see my final animation, I'm very happy with the way this has turned out, i am especially happy with the follow through and the landing. The idea of this animation is that the character kicks down the door, and just as its about to burst open, the camera angle changes to behind the door and you see it break open with the SWAT character landing as it swings open. 

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